About Me

Senior Game Designer, Programmer, and Artist (3D and 2D) with over 20 years of experience in the gaming industry, including 3 years as a Game Designer for Generation Zero and TheHunter Classic (Avalanche Studios), 7 years as a Game Designer and Developer with Miniclip.com, and 3 years as a Game Developer with Derivco(Microgaming).

Dynamic, passionate, meticulous, creative, and result-oriented with a unique combination of creative and technical skills.

Also, I love cheese, turtles, and swords.

    Skills

Game Design

    • Game Design
    • ​Level Design
    • Mission Design
    • Puzzle Design
    • Narrative Design
    • Gameplay Design
    • Game Systems
    • Balancing
    • Gamification

UI/UX

    • Intuitive UI/UX Design & Testing

General

    • Visually Focused Design Documentation
    • QA Testing

Programming

    • Javascript
    • Actionscript
    • XML, JSON, HTML

Languages

    • English
    • Italian

    Software & Tools

Game Engines

    • Unreal Engine

Source Control

    • Perforce
    • SVN
    • Git
    • Plastic SCM

Graphic Design

    • Adobe Photoshop
    • Adobe Illustrator
    • Figma (UI)

3D Graphics

    • 3ds Max
    • Substance Painter
    • Rizom UV

Production

    • Jira
    • Confluence
    • Google Workspace

Communication

    • ​Slack
    • Discord
    • ​Skype