Senior Game Designer, Programmer, and Artist (3D and 2D) with over 20 years of experience in the gaming industry, including 3 years as a Game Designer for Generation Zero and TheHunter Classic (Avalanche Studios), 7 years as a Game Designer and Developer with Miniclip.com, and 3 years as a Game Developer with Derivco (Microgaming).
Dynamic, passionate, meticulous, creative, and result-oriented with a unique combination of creative and technical skills.
Also, I love cheese, turtles, and swords.
Skills
Game Design
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- Game Design
- Mission Design
- Puzzle Design
- Narrative Design
- Gameplay Design
- Level Design
- Game Systems
- Balancing
- Gamification
UI/UX
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- Intuitive UI/UX Design & Testing
General
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- Visually Focused Design Documentation
- QA Testing
Programming
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- Javascript
- Actionscript
- XML, JSON, HTML
Languages
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- English
- Italian
Software & Tools
Game Engines
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- Unreal Engine
Graphic Design
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- Adobe Photoshop
- Adobe Illustrator
- Midjourney
- Figma (UI)
3D Graphics
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- 3ds Max
- Substance Painter
- Rizom UV
Production
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- Jira
- Confluence
- Google Workspace
Source Control
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- Perforce
- SVN
- Git
- Plastic SCM
Communication
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- Slack
- Discord
- Skype