Mobile / Web Games

Released games for mobile and web that I made. Some I created entirely by myself, some others with the help of very talented people.


CANDY & CLYDE

Publisher
Miniclip.com

What I did
– Game Design
– Level Design
– UI / UX
– Programming
– Menu graphics

Description
A collection of 15 minigames à la WarioWare, where the player can solve each game using Candy, a nice girl that helps others, or Clyde, a naughty boy with a mean attitude. Each game can change dramatically depending on which character you pick.


4444

Publisher
– Bulky Pix

What I did
– Game Design
– Level Design
– UI / UX
– Programming

Website

Description
A minimalist action puzzle with unique mechanics.

• Over 80 brain-teasing, epiphany-inducing, stress-relieving levels.
• Three game modes will keep you busy for weeks.
• Unique game mechanics.
• Sugar-free: no candies, jellies, or other fattening nonsense.
• Beautiful minimalist graphics with a retro hint.

Awards
Winner of the Top 5 Game Award at the Casual Connect’s Indie Prize – Kyiv, October 2013.


PHARAOH’S TOMB

Publisher
Miniclip.com

What I did
– Game Design
– Level Design
– UI / UX
– Programming
– Graphics

Description
Play as Dr. Carter, a mini-Indiana Jones who finds himself trapped in a vast Egyptian tomb complex. Collect gold artifacts while avoiding evil harmful creatures, all intent to end your life: scarabs, leaping skulls, mummies, black sorcerers, etc. Will you find the exit to the tomb and get out of it alive?


ACID FACTORY

Publisher
Miniclip.com

What I did
– Game Design
– Level Design
– UI / UX
– Programming
– Level Editor

Description
A cooling system breakdown at Toxichem Inc’s acid factory has caused a terrible blast and released tons of green acid from the tanks, flooding the whole complex. Help Harry escape the factory, avoiding the acid and the strange mutant creatures that have suddenly appeared everywhere!


ALPHATTACK

Publisher
Miniclip.com

What I did
– Game Design
– Level Design
– UI / UX
– Programming
– Graphics
– Level Editor

Description
Save your city from the attack of the temible alpha-army! Armed only with your powerful computer keyboard, hit the corresponding letter or number to blast the falling bombs mid-air, before they hit your buildings and damage your town irreparably!


PIRANHAS

Publisher
Miniclip.com

What I did
– Game Design
– Level Design
– UI / UX
– Programming
– Graphics
– Level Editor

Description
Take control of Penny, an adventurous little girl who finds herself trapped in a mysterious cave complex ridden with harmful creatures but also plentiful precious gems. Penny will have to collect precious gems while avoiding the piranhas-infested caves’ waters.


GOLD YARD

Publisher
Self-published

What I did
– Game Design
– Level Design
– UI / UX
– Programming
– Graphics

Description
An action/adventure game where our hero, a little hobbit burglar, is after as much gold as he can grab while exploring an ancient graveyard and catacomb complex.

Avoiding a swarm of different enemies and traps and exploring the huge game map is the only way to get out of the graveyard with precious gold loot, but more importantly… alive!

The game is based on a proprietary isometric game engine that I have re-used and improved to power some of my other games (See ‘The Pharaoh’s Tomb’, ‘Piranhas’ and ‘Acid Factory’).