I am a game designer with over 20 years of experience in the gaming industry, creating games for various platforms and genres. I have worked on several successful PC/Console games as well as numerous mobile and web games.
I am dynamic, creative, meticulous, result-oriented and passionate about creating engaging and immersive experiences for players.
Whilst my primary focus is on game design, I have also built a large amount of experience in other areas during my career. This includes experience as game programmer, graphic designer and 3D artist. I also have a solid understanding of UI/UX design principles and best practices.
SKILLS
Game Design
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- Game Design
- Systems Design
- Mission Design
- Puzzle Design
- Narrative Design
- Gameplay Design
- Level Design
- AI Design
- Balancing
- Gamification
UI/UX
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- Intuitive UI/UX Design & Testing
General
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- Visually Focused Design Documentation
- QA Testing
Programming
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- Javascript
- Actionscript
- XML, JSON, HTML
Languages
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- English
- Italian
SOFTWARE & TOOLS
Game Engines
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- Unreal Engine
Graphic Design
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- Adobe Photoshop
- Adobe Illustrator
- Midjourney
- Figma (UI)
3D Graphics
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- 3ds Max
- Substance Painter
- Rizom UV
Production
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- Jira
- Confluence
- Google Workspace
- Miro
Source Control
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- Perforce
- SVN
- Git
- Plastic SCM
Communication
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- Slack
- Discord
- Skype
CERTIFICATIONS
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- Game Design with Unreal Engine and Preparation for Epic Games Professional Certification
- Unreal Engine: Introduction to Lighting
- Unreal Engine: Introduction to Materials
- Unreal Engine: Architectural & Industrial Visualization
- Unreal Engine: Virtual Reality for Architectural & Industrial Visualization
- Game Assets: Texture Pipeline
- ZBrush: Essential Training
