Game Design Pills

In this series of bite-sized posts, I explore features of various games that grabbed my game designer’s attention. I talk about what makes these features stand out and why they would be a desirable addition to other games too.

In-game Maps

The game ‘Thief – The Dark Project’ uses hand-drawn, incomplete, and inaccurate maps to enhance gameplay through exploration, immersion, challenge, and narrative.

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Item Descriptions

When writing item descriptions be concise, give helpful hints, include crafting details, tie into game lore, and sprinkle in subtle humor. Be creative!

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