Menu

Skip to content
  • PC/CONSOLE GAMES
    • HAWKEN REBORN
    • SMALLAND
    • GENERATION ZERO
    • THE HUNTER: CLASSIC
  • MOBILE / WEB GAMES
    • CANDY & CLYDE
    • 4444
    • PHARAOH’S TOMB
    • ACID FACTORY
    • ALPHATTACK
    • PIRANHAS
    • GOLD YARD
  • CASINO GAMES
    • TARZAN
    • JUNGLE JIM
    • RUGBY STAR
    • BASKETBALL STAR
    • KING TUSK
    • EXOTIC CATS
    • REEL SPINNER
    • CHAIN MAIL
    • FLASH GAMES
  • …AND MORE
    • Game Design Pills
    • Playground Physics
    • Vehicle Physics
    • Casual Connect Presentation
    • Sketchstar
    • Putty Face
    • Broomstick Bass
    • VISUAL ARTS
      • 3D Art
      • Mask of the Enemy
      • Habeas Corpus
      • Natural Media
  • CONTACT
    • Contact Form
    • e-Mail
  • ABOUT ME
    • About Me
    • CV / Resume
    • Linked In
    • e-Mail

FRANCESCO MAISTO

Game Designer, Developer & Artist

UNREAL ENGINE

Playground Physics

While working at Ringtail Studios (2019) I implemented realistic physics for a series of playground assets in Unreal Engine.

Here’s a video showcasing the playground’s physic, where I walk around shooting balls at various playground games.


Console/PC Games | Mobile/Web Games | Casino Games | Other Projects | Visual Arts

OTHER PROJECTS

  • PLAYGROUND PHYSICS
  • VEHICLE PHYSICS
  • CASUAL CONNECT Presentation
  • SKETCHSTAR
  • PUTTY FACE
  • BROOMSTICK BASS
Create a website or blog at WordPress.com
    • FRANCESCO MAISTO
    • Sign up
    • Log in
    • Copy shortlink
    • Report this content
    • Manage subscriptions
 

Loading Comments...